inline void adjust() |
inline void clear() |
float height() |
inline int inside(float x, float y, float xhalo = 0, float yhalo = 0) |
inline int inside(const BBox &b) |
inline void merge(const BBox &b) |
inline void move(float dx, float dy) |
inline int overlap(const BBox& b) |
float width() |
float xmax |
float xmin |
inline void xrect(XRectangle &r) |
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