void clear() |
float det() |
int identity() |
void imap(float tx, float ty, float& x, float& y) |
void imap(float& tx, float& ty) |
void invert() |
int invertible() |
void map(float x, float y, float& tx, float& ty) |
inline void map(float x, float y, int& tx, int& ty) |
void map(float& x, float& y) |
int operator !=(const Transform&) |
Transform& operator =(const Transform&) |
int operator ==(const Transform&) |
void postmultiply(const Transform&) |
void premultiply(const Transform&) |
void rotate(float angle) |
void scale(float sx, float sy) |
void skew(float sx, float sy) |
Transform(const Transform*) |
Transform() |
Transform(const Transform&) |
Transform(float a00, float a01, float a10, float a11, float a20, float a21) |
void translate(float dx, float dy) |
void update() |
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