void add_feature(Feature *f) |
inline int anchor() |
inline void anchor(int v) |
inline void angle(double a) |
inline double angle() |
virtual int classid() |
void color(const char* name) |
void delete_feature(Feature *f) |
virtual float distance(float x, float y) |
inline Edge* edge() |
Feature* find_feature(char *) |
void flowcolor(const char* color) |
const char* getname() |
const char* info() |
inline void interval(float size) |
void label(const char* name, int anchor) |
inline void mark(int v) |
inline int marked() |
inline void maxcwnd(int size) |
void monitor(Monitor *m, double now, char *result, int len) |
inline const char* name() |
inline Agent* next() |
inline void next(Agent *a) |
inline int num() |
inline void packetSize(int size) |
virtual void place(double x, double y) |
inline int produce() |
inline void produce(int number) |
const char* property() |
virtual void reset(double) |
int saveAsEnam(FILE *file) |
int saveAsNs(FILE *file) |
virtual void size(double s) |
inline double size() |
inline void startAt(float time) |
inline float startAt() |
inline float stopAt() |
inline void stopAt(float time) |
void tracevar(const char* var) |
virtual void update_bb() |
inline void window(int size) |
inline void windowInit(int size) |
inline double x() |
inline double y() |
static Tcl_HashTable* AniHash_ |
static unsigned int LASTID_ |
static unsigned int nAniHash_ |
void addTag(Animation *) |
const BBox& bbox() |
void change_color(char *color) |
void deleteTag(Animation *) |
void detach() |
virtual void draw(View*, double now) |
static Animation* find(unsigned int id) |
virtual const char* getedst() |
virtual const char* getesrc() |
virtual const char* getfid() |
Animation* getLastTag() |
inline Animation* getTag(int i) |
virtual const char* gettype() |
int id() |
void insert(Animation **) |
virtual int inside(double now, float px, float py) |
virtual int inside(float px, float py) |
inline int isTagged() |
inline void merge(BBox& b) |
virtual MonState* monitor_state(void) |
virtual void move(EditView*, float, float ) |
inline int numTag() |
inline int paint() |
void paint(int id) |
inline Animation** prev() |
void remove_monitor() |
inline StateInfo stateInfo() |
void toggle_color() |
inline int type() |
virtual void update(double now) |
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