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virtual void draw(View*, double now)
virtual int inside(double now, float px, float py)
virtual int inside(float px, float py)
virtual void move(EditView*, float, float )
virtual float distance(float x, float y)
inline void merge(BBox& b)
virtual void update_bb()
virtual void update(double now)
virtual void reset(double now)
virtual const char* info()
virtual const char* property()
virtual const char* getname()
virtual const char* getfid()
virtual const char* getesrc()
virtual const char* getedst()
virtual const char* gettype()
int id()
const BBox& bbox()
virtual void monitor(Monitor *m, double now, char *result, int len)
virtual MonState* monitor_state(void)
void remove_monitor()
void insert(Animation **)
void detach()
void paint(int id)
void color(char *color)
void change_color(char *color)
void toggle_color()
inline StateInfo stateInfo()
inline int paint()
inline Animation* next()
inline Animation** prev()
static unsigned int LASTID_
static Tcl_HashTable* AniHash_
static unsigned int nAniHash_
static Animation* find(unsigned int id)
virtual int classid()
inline int isTagged()
inline int numTag()
inline int type()
inline Animation* getTag(int i)
Animation* getLastTag()
void deleteTag(Animation *)
void addTag(Animation *)
Animation()
Animation(double, long)
int paint_
int oldPaint_
Monitor* monitor_
BBox bb_
StateInfo si_
Animation* next_
Animation** prev_
unsigned int id_
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Adapted for the NS documentation page
(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de